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Webots dongle not working6/5/2023 Remove completely all the nodes from the Robot.boundingObject field, because the wheels bounding objects are already defined in the `HingeJoint.endPoint Solid nodes. You may have noticed that the simulation automatically begins when Webots. Here are the changes you need to apply to your world file:Ĭhange the type of the DEF back_wheel Transform node to a Solid node and move the bounding object definition of the back wheel from the Robot node to this new Solid node. For this to be possible, it is necessary that the Webots installation folder is in the PATH. Now that Webots is running you can create your own DARWIN-OP based simulation project. For more information see the documentation here. Would be great if someone can recommend a solution for this. However, the 2.4GHz dongle refuses to show up on any port on my Windows 11 PC. The mouse works fine with the same cable when plugged directly. However only the last part of the sequences are executed, and not in a single simulation run. After charging my Razer Viper V2 Pro, the dongle suddenly stopped working. It is really simple and straightforward to use: just put the path to your. Webots NAO controller sequence not working Posted at 3 months ago I am using the NAOdemopython controller of the latest version of webots on linux (ubuntu 18) to flash leds and open/close the hands. In Webots, you can then use the CadShape node. When I pressed Run, there will be a long delay, then the consoles shown many lines look like Cannot open pipe file: \\.\pipe\we. But the friction between this wheel and the ground is too high and prevents the robot to move. 1 First you should export your Blender model to either obj (.obj) or Collada (.dae) format. Describe the Bug I'm using Webots to simulate a production line, which there are 52 controllers in the world. Webots is an open source and multi-platform desktop application used to simulate robots. As it is implemented in your model, the back wheel doesn't rotate but it is meant to slide on the ground.If the issue still persist, I would suggest you to reinstall the USB drivers and check if it helps. Click on Hardware and Sound Click on Hardware and Devices. Type Troubleshooting in search box and open it. The bounding object for the two wheels should not be defined in the Robot node, but in the HingeJoint.endPoint Solid node so that they rotate. Run hardware troubleshooter and check if it helps.The problem is the bounding objects defined for your Robot node.īounding objects are the physical objects used by the physics engine.Ĭurrently these objects are not moving so they create friction that prevents the robot to move:
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